[BACK]
timeDelay	= 100
width		= 64
height		= 32
horzQ		= 8
vertQ		= 8

[BUTTON]
textureFile	= TextureSequence\back.tga
flipH		= 1
flipV		= 1
timeDelay	= 100
width		= 64
height		= 32
horzQ		= 8
vertQ		= 8

[BIGBUTTON]
textureFile	= TextureSequence\back.tga
flipH		= 1
flipV		= 1
timeDelay	= 100
width		= 64
height		= 32
horzQ		= 8
vertQ		= 8

[SKILLUPPOINTER]
textureFile	= TextureSequence\SkillUpPointer.tga
timeDelay	= 200
width		= 32
height		= 32
horzQ		= 2
vertQ		= 2
