;
; INTERFACE FOR CHARACTER STATUS WINDOW
;

[MAIN]
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; MAIN_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
item = PICTURE,MAIN_BACK
item = TITLE,TITLE
item = IMAGECOLLECTION,BACK
item = 100,pc,BUTTON,EXIT_BTN
item = VIMAGESCROLL,COLONY_SCROLL
item = PICTURE,CHARACTER_BIG_PICTURE
item = IMAGECOLLECTION,INFO_BORDER
item = PICTURE,FORT
item = PICTURE,SHIPYARD
item = PICTURE,WHEATFIELD
item = PICTURE,FISHINGPIER
item = PICTURE,MILL
item = PICTURE,HUTS
item = PICTURE,STOREHOUSE
item = PICTURE,CHURCH
item = PICTURE,ACADEMY
item = PICTURE,EXPEDITION
item = PICTURE,GOLDMINES
item = PICTURE,SILVERMINES
item = RECTANGLE,FORT_BORDER
item = RECTANGLE,SHIPYARD_BORDER
item = RECTANGLE,WHEATFIELD_BORDER
item = RECTANGLE,FISHINGPIER_BORDER
item = RECTANGLE,MILL_BORDER
item = RECTANGLE,HUTS_BORDER
item = RECTANGLE,STOREHOUSE_BORDER
item = RECTANGLE,CHURCH_BORDER
item = RECTANGLE,ACADEMY_BORDER
item = RECTANGLE,EXPEDITION_BORDER
item = RECTANGLE,GOLDMINES_BORDER
item = RECTANGLE,SILVERMINES_BORDER
item = IMAGECOLLECTION,UPGRADES_BORDERS
item = BUTTON,UP_BUTTON
item = BUTTON,DOWN_BUTTON
item = TEXTBUTTON2,CHARACTERS_BUTTON
item = TEXTBUTTON2,SHIPS_BUTTON
item = TEXTBUTTON2,JOURNAL_BUTTON
item = TEXTBUTTON2,COLONIES_BUTTON
item = FORMATEDTEXT,CHARACTER_INFO_TEXT
item = FORMATEDTEXT,CHARACTER_INFO
item = IMAGECOLLECTION,UPGRADE_BORDERS
item = STRINGCOLLECTION,MAIN_WINDOW_STRINGS
item = RECTANGLE,MAIN_WINDOW_GRADIENT1
item = RECTANGLE,MAIN_WINDOW_GRADIENT2
item = RECTANGLE,MAIN_WINDOW_GRADIENT3
item = RECTANGLE,MAIN_WINDOW_GRADIENT0
item = TEXTBUTTON2,SET_Hovernor_BUTTON
item = TEXTBUTTON2,EXCHANGE_MONEY_BUTTON
item = WINDOW,MAIN_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; CONFIRM_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
item = RECTANGLE,CONFIRMFADER
item = IMAGECOLLECTION,CONFIRM_BACK
item = RECTANGLE,CONFIRM_RECTANGLE_TOP
item = RECTANGLE,CONFIRM_RECTANGLE_BOTTOM
item = FORMATEDTEXT,CONFIRM_TEXTWINDOW_UP
item = FORMATEDTEXT,CONFIRM_TEXTWINDOW_DOWN
item = FORMATEDTEXT,CONFIRM_TEXTWINDOW_MIDDLE
item = TEXTBUTTON2,CONFIRM_YES_BUTTON
item = TEXTBUTTON2,CONFIRM_NO_BUTTON
item = PICTURE,UPGRADE_PICTURE
item = IMAGECOLLECTION,CONFIRM_CAPTION_BORDERS
item = STRINGCOLLECTION,CONFIRM_WINDOW_STRINGS
item = IMAGECOLLECTION,CONFIRM_BORDERS
item = RECTANGLE,CONFIRM_WINDOW_GRADIENT
item = WINDOW,BUILD_CONFIRM
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; CONFIRM_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
item = IMAGECOLLECTION,INFO_BACK
item = IMAGECOLLECTION,INFO_BORDERS
item = FORMATEDTEXT,INFO_WINDOW_STRINGS
item = WINDOW,INFO_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; SET_Hovernor_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
item = RECTANGLE,SETHOVERNOR_BACK
item = FRAME,SETHOVERNOR_FRAME
item = VIMAGESCROLL,SETHOVERNOR_PASSENGER_LIST
item = BUTTON,SETHOVERNOR_PASSENGER_UP
item = BUTTON,SETHOVERNOR_PASSENGER_DOWN
item = TEXTBUTTON2,SETHOVERNOR_CANCEL
item = PICTURE,SETHOVERNOR_CHARACTER_BIG_PICTURE
item = RECTANGLE,SETHOVERNOR_SKILL_RECT
item = RECTANGLE,SETHOVERNOR_INFO_RECT
item = IMAGECOLLECTION,SETHOVERNOR_SKILL_SHIELD
item = TEXTBUTTON2,SETHOVERNOR_INFO_CURRENT
item = TEXTBUTTON2,SETHOVERNOR_REPLACE
item = STRINGCOLLECTION,SETHOVERNOR_STRINGS
item = WINDOW,SETHOVERNOR_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; EXCHANGE_MONEY_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
item = RECTANGLE,EXCHANGE_MONEY_BACK
item = FRAME,EXCHANGE_MONEY_FRAME
item = STRINGCOLLECTION,EXCHANGE_MONEY_STRINGS
item = PICTURE,EXCHANGE_MONEY_CHAR_PICTURE
item = PICTURE,EXCHANGE_MONEY_COLONY_PICTURE
item = TEXTBUTTON2,EXCHANGE_MONEY_YES
item = TEXTBUTTON2,EXCHANGE_MONEY_NO
item = SLIDER,EXCHANGE_MONEY_SLIDER
item = BUTTON,EXCHANGE_MONEY_ONETAKE
item = BUTTON,EXCHANGE_MONEY_ALLTAKE
item = BUTTON,EXCHANGE_MONEY_ONEGIVE
item = BUTTON,EXCHANGE_MONEY_ALLGIVE
item = RECTANGLE,EXCHANGE_MONEY_RECT_MY
item = RECTANGLE,EXCHANGE_MONEY_RECT_COLONY
item = FORMATEDTEXT,EXCHANGE_MONEY_TEXT_MY
item = FORMATEDTEXT,EXCHANGE_MONEY_TEXT_COLONY
item = WINDOW,EXCHANGE_MONEY_WINDOW
start = COLONY_SCROLL

[SET_Hovernor_BUTTON]
bBreakCommand = 1
command = activate,event:startColonyAction
command = click,event:startColonyAction
command = deactivate
command = downstep,select:EXCHANGE_MONEY_BUTTON
position = 163,480,357,512
string = Choose Hovernor
glowoffset = 0,0

[EXCHANGE_MONEY_BUTTON]
bBreakCommand = 1
command = activate,event:startColonyAction
command = click,event:startColonyAction
command = deactivate
;command = upstep,select:SET_HOVERNOR_BUTTON
position = 162,514,358,546
string = MoneyInfo
glowoffset = 0,0

[SETHOVERNOR_FRAME]
position = 221,23,651,536
captionheight = 32
captionimage = piclist=SKILLS, picname=SKILLBORDER, color=(255,128,128,128)
captionoffset = 0,3,0,0
captiondividerheight = 4

[SETHOVERNOR_PASSENGER_LIST]
command = activate,event:HovernorAction
command = click,select:SETHOVERNOR_PASSENGER_LIST,event:HovernorAction
command = deactivate,event:endHovernorSet
imageSize = 64,64
wDelta = 0
position = 232,72,296,520
glowoffset = 0,0
centerYoffset = 224
stringsquantity = 5
dwXOffset1 = 36
dwYOffset1 = -30
scale1 = 0.8
align1 = left
font1 = interface_normal
dwForeColor1 = 255,255,255,255
dwBackColor1 = 0,0,0,0
dwXOffset2 = 36
dwYOffset2 = 0
scale2 = 0.8
align2 = left
font2 = interface_normal
dwForeColor2 = 255,255,255,255
dwBackColor2 = 0,0,0,0

[SETHOVERNOR_PASSENGER_UP]
command = click,select:SETHOVERNOR_PASSENGER_LIST,com:upstep:SETHOVERNOR_PASSENGER_LIST,com:activate:SETHOVERNOR_PASSENGER_UP,event:HovernorAction
position = 232,64,296,71
group = MAIN_ICONS
picture = upbutton
shadowOffset = 0,0

[SETHOVERNOR_PASSENGER_DOWN]
command = click,select:SETHOVERNOR_PASSENGER_LIST,com:downstep:SETHOVERNOR_PASSENGER_LIST,com:activate:SETHOVERNOR_PASSENGER_DOWN,event:HovernorAction
group = MAIN_ICONS
picture = downbutton
position = 232,521,296,528
shadowOffset = 0,0

[SETHOVERNOR_CANCEL]
command = activate,event:endHovernorSet
command = click,event:endHovernorSet
command = deactivate,event:endHovernorSet
position = 309,78,426,110
string = Exit
glowoffset = 0,0

[SETHOVERNOR_CHARACTER_BIG_PICTURE]
position = 434,68,644,280
textureName = interfaces\portraits\256\face_1.tga

[SETHOVERNOR_SKILL_RECT]
position = 309,117,427,280
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57
glowoffset = 0,0

[SETHOVERNOR_INFO_RECT]
position = 309,286,643,442
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57
glowoffset = 0,0

[SETHOVERNOR_INFO_CURRENT]
command = activate,event:HovernorAction
command = click,event:HovernorAction
command = deactivate,event:endHovernorSet
position = 309,448,634,480
string = ShowCurrentHovernor
glowoffset = 0,0

[SETHOVERNOR_REPLACE]
command = activate,event:HovernorAction
command = click,event:HovernorAction
command = deactivate,event:endHovernorSet
position = 309,488,634,520
string = ReplacementHovernor
glowoffset = 0,0

[SETHOVERNOR_STRINGS]
string = ReplacementHovernor,font:interface_normal,pos:{436,31},fc:{255,255,255,255},bc:{0,128,128,128},scale:1.20,state:{CS}
string = #FullName,font:interface_normal,pos:{346,290},fc:{255,255,255,255},bc:{0,128,128,128},scale:1.00,state:{LS}
string = #(Passenger),font:interface_normal,pos:{346,306},fc:{255,255,255,255},bc:{0,128,128,128},scale:1.00,state:{LS}
string = #1,font:interface_normal,pos:{388,335},fc:{255,255,255,255},bc:{0,128,128,128},scale:1.00,state:{CS}
string = #1,font:interface_normal,pos:{456,335},fc:{255,255,255,255},bc:{0,128,128,128},scale:1.00,state:{CS}
string = #1,font:interface_normal,pos:{524,335},fc:{255,255,255,255},bc:{0,128,128,128},scale:1.00,state:{CS}
string = #1,font:interface_normal,pos:{592,335},fc:{255,255,255,255},bc:{0,128,128,128},scale:1.00,state:{CS}
string = #1,font:interface_normal,pos:{388,370},fc:{255,255,255,255},bc:{0,128,128,128},scale:1.00,state:{CS}
string = #1,font:interface_normal,pos:{456,370},fc:{255,255,255,255},bc:{0,128,128,128},scale:1.00,state:{CS}
string = #1,font:interface_normal,pos:{524,370},fc:{255,255,255,255},bc:{0,128,128,128},scale:1.00,state:{CS}
string = #1,font:interface_normal,pos:{592,370},fc:{255,255,255,255},bc:{0,128,128,128},scale:1.00,state:{CS}
string = #1,font:interface_normal,pos:{388,405},fc:{255,255,255,255},bc:{0,128,128,128},scale:1.00,state:{CS}
string = #1,font:interface_normal,pos:{456,405},fc:{255,255,255,255},bc:{0,128,128,128},scale:1.00,state:{CS}
string = #1,font:interface_normal,pos:{524,405},fc:{255,255,255,255},bc:{0,128,128,128},scale:1.00,state:{CS}
string = #1,font:interface_normal,pos:{592,405},fc:{255,255,255,255},bc:{0,128,128,128},scale:1.00,state:{CS}

[SETHOVERNOR_WINDOW]
show = 0
nodelist = SETHovernor_BACK,SETHovernor_FRAME
nodelist = SETHovernor_PASSENGER_LIST,SETHovernor_PASSENGER_UP,SETHovernor_PASSENGER_DOWN
nodelist = SETHovernor_CHARACTER_BIG_PICTURE,SETHovernor_SKILL_RECT,SETHovernor_INFO_RECT
nodelist = SETHovernor_SKILL_SHIELD,SETHovernor_STRINGS
nodelist = SETHovernor_CANCEL,SETHovernor_INFO_CURRENT,SETHovernor_REPLACE

[SETHOVERNOR_BACK]
position = 0,0,800,600
leftColor = 150,0,0,0
topColor = 150,0,0,0
rightColor = 150,0,0,0
bottomColor = 150,0,0,0
borderColor = 0,0,0,0

[EXCHANGE_MONEY_BACK]
position = 0,0,800,600
leftColor = 150,0,0,0
topColor = 150,0,0,0
rightColor = 150,0,0,0
bottomColor = 150,0,0,0
borderColor = 0,0,0,0

[EXCHANGE_MONEY_FRAME]
position = 196,213,626,403
captionheight = 32
captionimage = piclist=SKILLS, picname=SKILLBORDER, color=(255,128,128,128)
captionoffset = 0,3,0,0
captiondividerheight = 4

[EXCHANGE_MONEY_CHAR_PICTURE]
position = 215,153,405,263

[EXCHANGE_MONEY_COLONY_PICTURE]
position = 422,153,612,263

[EXCHANGE_MONEY_YES]
command = activate,event:endMoneyExchange
command = click,event:endMoneyExchange
command = deactivate,event:endMoneyExchange
position = 255,358,397,390
string = Ok
glowoffset = 0,0

[EXCHANGE_MONEY_NO]
command = activate,event:endMoneyExchange
command = click,event:endMoneyExchange
command = deactivate,event:endMoneyExchange
position = 429,358,571,390
string = Cancel
glowoffset = 0,0

[EXCHANGE_MONEY_SLIDER]
command = click
position = 251,326,571,342
glowoffset = 0,0

[EXCHANGE_MONEY_ONETAKE]
command = click,event:eMoneyChange
group = MAIN_ICONS
picture = minus
position = 230,326,246,342
disableColor = 255,128,128,128
shadowOffset = 0,0

[EXCHANGE_MONEY_ALLTAKE]
command = click,event:eMoneyChange
group = MAIN_ICONS
picture = bigminus
position = 210,326,226,342
disableColor = 255,128,128,128
shadowOffset = 0,0

[EXCHANGE_MONEY_ONEGIVE]
command = click,event:eMoneyChange
group = MAIN_ICONS
picture = plus
position = 576,326,592,342
disableColor = 255,128,128,128
shadowOffset = 0,0

[EXCHANGE_MONEY_ALLGIVE]
command = click,event:eMoneyChange
group = MAIN_ICONS
picture = bigplus
position = 596,326,612,342
disableColor = 255,128,128,128
shadowOffset = 0,0

[EXCHANGE_MONEY_RECT_MY]
position = 234,271,397,304
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57
glowoffset = 0,0

[EXCHANGE_MONEY_RECT_COLONY]
position = 430,271,593,304
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57
glowoffset = 0,0

[EXCHANGE_MONEY_TEXT_MY]
bAbsoluteRectangle = 5
position = 234,278,397,311
fontScale = 0.9
lineSpace = 18
alignment = center
Color = 255,255,255,255
backoffset = 1,0,0,-2
glowoffset = 0,0

[EXCHANGE_MONEY_TEXT_COLONY]
bAbsoluteRectangle = 5
position = 430,278,593,311
fontScale = 0.9
lineSpace = 18
alignment = center
Color = 255,255,255,255
backoffset = 1,0,0,-2
glowoffset = 0,0

[EXCHANGE_MONEY_WINDOW]
show = 0
nodelist = EXCHANGE_MONEY_BACK,EXCHANGE_MONEY_FRAME,EXCHANGE_MONEY_YES,EXCHANGE_MONEY_NO
nodelist = EXCHANGE_MONEY_SLIDER,EXCHANGE_MONEY_ONETAKE,EXCHANGE_MONEY_ALLTAKE
nodelist = EXCHANGE_MONEY_ONEGIVE,EXCHANGE_MONEY_ALLGIVE
nodelist = EXCHANGE_MONEY_RECT_MY,EXCHANGE_MONEY_RECT_COLONY
nodelist = EXCHANGE_MONEY_TEXT_MY,EXCHANGE_MONEY_TEXT_COLONY
nodelist = EXCHANGE_MONEY_STRINGS

[MAIN_WINDOW]
show = 1
nodelist = MAIN_BACK,TITLE,BACK,EXIT_BTN,COLONY_SCROLL,CHARACTER_BIG_PICTURE
nodelist = INFO_BORDER,UPGRADES_BORDERS,FORT_BORDER,SHIPYARD_BORDER,WHEATFIELD_BORDER,FISHINGPIER_BORDER
nodelist = MILL_BORDER,HUTS_BORDER,STOREHOUSE_BORDER,CHURCH_BORDER,ACADEMY_BORDER,EXPEDITION_BORDER
nodelist = GOLDMINES_BORDER,SILVERMINES_BORDER,UP_BUTTON,DOWN_BUTTON
nodelist = CHARACTERS_BUTTON,SHIPS_BUTTON,JOURNAL_BUTTON,COLONIES_BUTTON,ITEMS_BUTTON
nodelist = INFO,CHARACTER_INFO_TEXT,CHARACTER_INFO
nodelist = FORT,SHIPYARD,WHEATFIELD,FISHINGPIER,MILL,HUTS,STOREHOUSE,CHURCH,ACADEMY,EXPEDITION
nodelist = GOLDMINES,SILVERMINES,UPGRADE_BORDERS,MAIN_WINDOW_STRINGS
nodelist = MAIN_WINDOW_GRADIENT1,MAIN_WINDOW_GRADIENT2,MAIN_WINDOW_GRADIENT3,MAIN_WINDOW_GRADIENT0
nodelist = SET_Hovernor_BUTTON,EXCHANGE_MONEY_BUTTON

[BUILD_CONFIRM]
show = 0
nodelist = CONFIRM_BORDERS,CONFIRM_TEXTWINDOW_UP,CONFIRM_TEXTWINDOW_DOWN,CONFIRM_YES_BUTTON,CONFIRM_NO_BUTTON
nodelist = CONFIRM_BACK,CONFIRM_TEXTWINDOW_MIDDLE
nodelist = CONFIRM_CAPTION_BORDERS,UPGRADE_PICTURE,CONFIRM_RECTANGLE_TOP,CONFIRM_RECTANGLE_BOTTOM
nodelist = CONFIRM_WINDOW_STRINGS,CONFIRMFADER,CONFIRM_WINDOW_GRADIENT
position = 211,76,1011,676

[INFO_WINDOW]
show = 0
nodelist = INFO_BORDERS,INFO_BACK,INFO_WINDOW_STRINGS,CONFIRMFADER

[INFO_WINDOW_STRINGS]
position = 210,230,590,370
fontScale = 0.8
lineSpace = 18
alignment = center

[INFO_BACK]
offset = 211,76
groupName = PAPIRUS
picture = papirus_info,col:{255,128,128,128},pos:{200,220,600,380}

[CONFIRM_WINDOW_GRADIENT]
bAbsoluteRectangle = 5
position = 215,106,606,115
leftColor = 255,255,255,255
topColor = 150,0,0,0
rightColor = 255,255,255,255
bottomColor = 0,0,0,0

[CONFIRMFADER]
position = 0,35,800,600
leftColor = 150,0,0,0
topColor = 150,0,0,0
rightColor = 150,0,0,0
bottomColor = 150,0,0,0
borderColor = 0,0,0,0

[CONFIRM_RECTANGLE_TOP]
position = 221,207,601,283
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57
glowoffset = 0,0

[CONFIRM_RECTANGLE_BOTTOM]
position = 221,328,601,472
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57
glowoffset = 0,0

[UPGRADE_PICTURE]
position = 345,111,479,201
bshowglowcursor = 0

[CONFIRM_TEXTWINDOW_UP]
position = 211,207,611,283
fontScale = 0.85
lineSpace = 18
alignment = center

[CONFIRM_TEXTWINDOW_DOWN]
position = 211,335,611,490
fontScale = 0.85
lineSpace = 18
alignment = center

[CONFIRM_TEXTWINDOW_MIDDLE]
position = 211,288,611,325
fontScale = 0.85
lineSpace = 18
alignment = center

[CONFIRM_YES_BUTTON]
bBreakCommand = 1
command = activate,event:ConfirmBuildYes,delay:150
command = click,event:ConfirmBuildYes,delay:150
command = deactivate,event:HideBuildConfirm
command = rightstep,select:CONFIRM_NO_BUTTON
position = 218,486,410,518
string = Build
glowoffset = 0,0

[CONFIRM_NO_BUTTON]
bBreakCommand = 1
command = activate,event:HideBuildConfirm,delay:150
command = click,event:HideBuildConfirm,delay:150
command = deactivate,event:HideBuildConfirm
command = leftstep,select:CONFIRM_YES_BUTTON
position = 412,486,604,518
string = Cancel
glowoffset = 0,0

[CHARACTER_INFO_TEXT]
command = click,select:CHARACTER_INFO_TEXT
;command = rclick,select:CHARACTER_INFO_TEXT,event:ShowColonyInfo
command = activate
command = downstep
command = upstep
bAbsoluteRectangle = 5
position = 161,277,250,564
fontScale = 0.8
lineSpace = 20
alignment = left
Color = 255,255,255,255
backColor = 255,128,32,32
backoffset = 1,2,0,-2
syncnodes = CHARACTER_INFO
bUseWheel = 1
glowoffset = 0,0

[CHARACTER_INFO]
command = click,select:CHARACTER_INFO
;command = rclick,select:CHARACTER_INFO,event:ShowColonyInfo
command = activate
command = downstep
command = upstep
bAbsoluteRectangle = 5
position = 250,277,360,564
fontScale = 0.8
lineSpace = 20
alignment = right
Color = 255,255,255,255
backColor = 255,128,32,32
backoffset = 1,2,0,-2
syncnodes = CHARACTER_INFO_TEXT
bUseWheel = 1
glowoffset = 0,0

[NATION_INFO_TEXT]
command = click
bAbsoluteRectangle = 5
position = 580,291,680,420
fontScale = 0.85
lineSpace = 18
alignment = left
Color = 255,255,255,255
backColor = 255,128,32,32
backoffset = 1,1,0,-2
syncnodes = NATION_INFO

[NATION_INFO]
command = click
bAbsoluteRectangle = 5
position = 670,291,789,420
fontScale = 0.85
lineSpace = 18
alignment = right
Color = 255,255,255,255
backColor = 255,128,32,32
backoffset = 1,0,0,-2
syncnodes = NATION_INFO_TEXT

[INFO]
bAbsoluteRectangle = 5
position = 235,475,850,550
fontScale = 0.85
lineSpace = 18
alignment = left
Color = 255,255,255,255

[EXIT_BTN]
position = 770,8,790,28
group = MAIN_ICONS
picture = exit button
command = click,event:exitCancel
shadowColor = 0,0,0,0

[SUBSTRATE]
groupName = SKILLS
picture = skillborder,pos:{2,554,798,598}

[COLONY_SCROLL]
command = click,select:COLONY_SCROLL,event:SetDescription
command = deactivate,event:exitCancel
command = activate,,event:SetDescription
command = upstep
command = downstep
imageSize = 64,64
wDelta = 0
position = 12,92,76,540
glowoffset = 0,0
centerYoffset = 224
stringsquantity = 5
dwXOffset1 = 36
dwYOffset1 = -30
scale1 = 0.8
align1 = left
font1 = interface_normal
dwForeColor1 = 255,255,255,255
dwBackColor1 = 0,0,0,0
dwXOffset2 = 36
dwYOffset2 = 0
scale2 = 0.8
align2 = left
font2 = interface_normal
dwForeColor2 = 255,255,255,255
dwBackColor2 = 0,0,0,0
dwXOffset3 = 36
dwYOffset3 = 16
scale3 = 0.8
align3 = left
font3 = interface_normal
dwForeColor3 = 255,255,255,255
dwBackColor3 = 0,0,0,0
dwXOffset4 = 36
dwYOffset4 = -15
scale4 = 0.8
align4 = left
font4 = interface_normal
dwForeColor4 = 255,255,255,255
dwBackColor4 = 0,0,0,0
dwXOffset5 = 28
dwYOffset5 = 6
scale5 = 0.7
align5 = right
font5 = Bold_numbers
dwForeColor5 = 255,255,255,255
dwBackColor5 = 0,0,0,0
leftTextLimit = 0
rightTextLimit = 100

[CHARACTERS_BUTTON]
bBreakCommand = 1
command = activate
command = click
command = deactivate,event:exitCancel
position = 6,560,200,592
string = buttonCharacter
glowoffset = 0,0

[SHIPS_BUTTON]
bBreakCommand = 1
command = activate
command = click
command = deactivate,event:exitCancel
position = 203,560,397,592
string = buttonShip
glowoffset = 0,0

[JOURNAL_BUTTON]
bBreakCommand = 1
command = activate
command = click
command = deactivate,event:exitCancel
position = 400,560,594,592
string = buttonQuestBook
glowoffset = 0,0

[COLONIES_BUTTON]
bBreakCommand = 1
command = activate
command = click
command = deactivate,event:exitCancel
position = 597,560,792,592
string = buttonColonyManagement
glowoffset = 0,0

[ITEMS_BUTTON]
bBreakCommand = 1
command = activate
command = click
command = deactivate,event:exitCancel
position = 638,560,794,592
string = buttonItems
glowoffset = 0,0

[UP_BUTTON]
command = click,select:COLONY_SCROLL,com:upstep:COLONY_SCROLL,com:activate:UP_BUTTON
position = 12,84,76,91
group = MAIN_ICONS
picture = upbutton
shadowOffset = 0,0

[DOWN_BUTTON]
command = click,select:COLONY_SCROLL,com:downstep:COLONY_SCROLL,com:activate:DOWN_BUTTON
group = MAIN_ICONS
picture = downbutton
position = 12,541,76,548
shadowOffset = 0,0

[MAIN_BACK]
position = 0,0,800,600
textureName = interfaces\mainback.tga

[CHARACTER_BIG_PICTURE]
position = 155,50,365,262
textureName = interfaces\portraits\256\face_1.tga

[UPGRADES_BORDERS]

[FORT]
position = 377,83,511,183
bshowglowcursor = 0

[SHIPYARD]
position = 515,83,649,183
bshowglowcursor = 0

[WHEATFIELD]
position = 653,83,787,183
bshowglowcursor = 0

[FISHINGPIER]
position = 377,199,511,299
bshowglowcursor = 0

[MILL]
position = 515,199,649,299
bshowglowcursor = 0

[HUTS]
position = 653,199,787,299
bshowglowcursor = 0

[STOREHOUSE]
position = 377,316,511,416
bshowglowcursor = 0

[CHURCH]
position = 515,316,649,416
bshowglowcursor = 0

[ACADEMY]
position = 653,316,787,416
bshowglowcursor = 0

[EXPEDITION]
position = 377,433,511,533
bshowglowcursor = 0

[GOLDMINES]
position = 515,433,649,533
bshowglowcursor = 0

[SILVERMINES]
position = 653,433,787,533
bshowglowcursor = 0

[FORT_BORDER]
command = click,select:FORT,event:UpgradeBuy
command = rclick,select:FORT,event:UpgradeShow
position = 377,83,511,183
leftColor = 0,0,0,0
topColor = 0,0,0,0
rightColor = 0,0,0,0
bottomColor = 0,0,0,0
borderColor = 0,0,0,0
glowoffset = 0,0

[SHIPYARD_BORDER]
command = click,select:SHIPYARD,event:Upgrade
command = rclick,select:SHIPYARD,event:UpgradeShow
position = 515,83,649,183
leftColor = 0,0,0,0
topColor = 0,0,0,0
rightColor = 0,0,0,0
bottomColor = 0,0,0,0
borderColor = 0,0,0,0
glowoffset = 0,0

[WHEATFIELD_BORDER]
command = click,select:WHEATFIELD,event:Upgrade
command = rclick,select:WHEATFIELD,event:UpgradeShow
position = 653,83,787,183
leftColor = 0,0,0,0
topColor = 0,0,0,0
rightColor = 0,0,0,0
bottomColor = 0,0,0,0
borderColor = 0,0,0,0
glowoffset = 0,0

[FISHINGPIER_BORDER]
command = click,select:FISHINGPIER,event:Upgrade
command = rclick,select:FISHINGPIER,event:UpgradeShow
position = 377,199,511,299
leftColor = 0,0,0,0
topColor = 0,0,0,0
rightColor = 0,0,0,0
bottomColor = 0,0,0,0
borderColor = 0,0,0,0
glowoffset = 0,0

[MILL_BORDER]
command = click,select:MILL,event:Upgrade
command = rclick,select:MILL,event:UpgradeShow
position = 515,199,649,299
leftColor = 0,0,0,0
topColor = 0,0,0,0
rightColor = 0,0,0,0
bottomColor = 0,0,0,0
borderColor = 0,0,0,0
glowoffset = 0,0

[HUTS_BORDER]
command = click,select:HUTS,event:Upgrade
command = rclick,select:HUTS,event:UpgradeShow
position = 653,199,787,299
leftColor = 0,0,0,0
topColor = 0,0,0,0
rightColor = 0,0,0,0
bottomColor = 0,0,0,0
borderColor = 0,0,0,0
glowoffset = 0,0

[STOREHOUSE_BORDER]
command = click,select:STOREHOUSE,event:Upgrade
command = rclick,select:STOREHOUSE,event:UpgradeShow
position = 377,316,511,416
leftColor = 0,0,0,0
topColor = 0,0,0,0
rightColor = 0,0,0,0
bottomColor = 0,0,0,0
borderColor = 0,0,0,0
glowoffset = 0,0

[CHURCH_BORDER]
command = click,select:CHURCH,event:Upgrade
command = rclick,select:CHURCH,event:UpgradeShow
position = 515,316,649,416
leftColor = 0,0,0,0
topColor = 0,0,0,0
rightColor = 0,0,0,0
bottomColor = 0,0,0,0
borderColor = 0,0,0,0
glowoffset = 0,0

[ACADEMY_BORDER]
command = click,select:ACADEMY,event:Upgrade
command = rclick,select:ACADEMY,event:UpgradeShow
position = 653,316,787,416
leftColor = 0,0,0,0
topColor = 0,0,0,0
rightColor = 0,0,0,0
bottomColor = 0,0,0,0
borderColor = 0,0,0,0
glowoffset = 0,0

[EXPEDITION_BORDER]
command = click,select:EXPEDITION,event:Upgrade
command = rclick,select:EXPEDITION,event:UpgradeShow
position = 377,433,511,533
leftColor = 0,0,0,0
topColor = 0,0,0,0
rightColor = 0,0,0,0
bottomColor = 0,0,0,0
borderColor = 0,0,0,0
glowoffset = 0,0

[GOLDMINES_BORDER]
command = click,select:GOLDMINES,event:Upgrade
command = rclick,select:GOLDMINES,event:UpgradeShow
position = 515,433,649,533
leftColor = 0,0,0,0
topColor = 0,0,0,0
rightColor = 0,0,0,0
bottomColor = 0,0,0,0
borderColor = 0,0,0,0
glowoffset = 0,0

[SILVERMINES_BORDER]
command = click,select:SILVERMINES,event:Upgrade
command = rclick,select:SILVERMINES,event:UpgradeShow
position = 653,433,787,533
leftColor = 0,0,0,0
topColor = 0,0,0,0
rightColor = 0,0,0,0
bottomColor = 0,0,0,0
borderColor = 0,0,0,0
glowoffset = 0,0

[UPGRADE_BORDERS]
groupName = MAIN_ICONS
picture = editsection:info2
;picture = SKILLBORDER,col:{255,128,128,128},pos:{377,517,510,541}
;picture = BORDER_CENTER,col:{255,128,128,128},pos:{382,516,506,519}
;picture = SKILLBORDER,col:{255,128,128,128},pos:{515,517,649,541}
;picture = BORDER_CENTER,col:{255,128,128,128},pos:{520,516,644,519}
;picture = SKILLBORDER,col:{255,128,128,128},pos:{653,517,787,541}
;picture = BORDER_CENTER,col:{255,128,128,128},pos:{658,516,782,519}

[CONFIRM_BORDERS]
offset = 211,76

[CONFIRM_BACK]
offset = 211,76
groupName = PAPIRUS
picture = papirus_confirm_build,col:{255,128,128,128},pos:{211,76,611,524}

[CONFIRM_CAPTION_BORDERS]
offset = 422,154
groupName = MAIN_ICONS
picture = editsection:info
picture = SKILLBORDER,col:{255,128,128,128},pos:{211,80,611,105}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{216,103,606,106}
picture = editsection:end
picture = editsection:info2
picture = BORDER_CENTER,col:{255,128,128,128},pos:{215,479,606,483}

[BACK]
offset = 0,0
groupName = PAPIRUS
picture = editsection:colonies_list
picture = papirus_characters_list,col:{255,128,128,128},pos:{5,50,150,549}
picture = editsection:end
picture = editsection:character
picture = papirus_characters_character,col:{255,128,128,128},pos:{155,263,365,548}
picture = editsection:end
picture = editsection:build
picture = papirus_colonies_build,col:{255,128,128,128},pos:{370,50,794,548}

[INFO_BORDERS]

[MAIN_WINDOW_GRADIENT1]
bAbsoluteRectangle = 5
position = 375,80,789,89
leftColor = 255,255,255,255
topColor = 150,0,0,0
rightColor = 255,255,255,255
bottomColor = 0,0,0,0

[MAIN_WINDOW_GRADIENT2]
bAbsoluteRectangle = 5
position = 10,83,146,92
leftColor = 255,255,255,255
topColor = 150,0,0,0
rightColor = 255,255,255,255
bottomColor = 0,0,0,0

[MAIN_WINDOW_GRADIENT3]
bAbsoluteRectangle = 5
position = 159,274,360,283
leftColor = 255,255,255,255
topColor = 150,0,0,0
rightColor = 255,255,255,255
bottomColor = 0,0,0,0

[MAIN_WINDOW_GRADIENT0]
bAbsoluteRectangle = 5
position = -5,33,804,42
leftColor = 255,255,255,255
topColor = 150,0,0,0
rightColor = 255,255,255,255
bottomColor = 0,0,0,0

[EXCHANGE_MONEY_STRINGS]
string = ExchangeMoneyTitle,font:interface_button,pos:{411,221},fc:{255,255,255,255},bc:{0,128,128,128},scale:1.0,state:{CS}
string = ExchangeMoneyPersonage,font:interface_normal,pos:{315,251},fc:{255,255,255,255},bc:{0,128,128,128},scale:0.90,state:{CS}
string = ExchangeMoneyColony,font:interface_normal,pos:{511,251},fc:{255,255,255,255},bc:{0,128,128,128},scale:0.90,state:{CS}

[SETHovernor_SKILL_SHIELD]
offset = -1700,2149
groupName = MAIN_ICONS
picture = editsection:leadership
picture = leadership,col:{255,128,128,128},pos:{340,328,372,360}
picture = skillborder,col:{255,128,128,128},pos:{372,328,404,360}
picture = editsection:navigation
picture = navigation,col:{255,128,128,128},pos:{408,328,440,360}
picture = skillborder,col:{255,128,128,128},pos:{440,328,472,360}
picture = editsection:tactic
picture = tactic,col:{255,128,128,128},pos:{476,328,508,360}
picture = skillborder,col:{255,128,128,128},pos:{508,328,540,360}
picture = editsection:fencing
picture = fencing,col:{255,128,128,128},pos:{544,328,576,360}
picture = skillborder,col:{255,128,128,128},pos:{576,328,608,360}
picture = editsection:gun
picture = gun,col:{255,128,128,128},pos:{340,363,372,395}
picture = skillborder,col:{255,128,128,128},pos:{372,363,404,395}
picture = editsection:cannons
picture = cannons,col:{255,128,128,128},pos:{408,363,440,395}
picture = skillborder,col:{255,128,128,128},pos:{440,363,472,395}
picture = editsection:accuracy
picture = accuracy,col:{255,128,128,128},pos:{476,363,508,395}
picture = skillborder,col:{255,128,128,128},pos:{508,363,540,395}
picture = editsection:grappling
picture = grappling,col:{255,128,128,128},pos:{544,363,576,395}
picture = skillborder,col:{255,128,128,128},pos:{576,363,608,395}
picture = editsection:defence
picture = defence,col:{255,128,128,128},pos:{340,398,372,430}
picture = skillborder,col:{255,128,128,128},pos:{372,398,404,430}
picture = editsection:repair
picture = repair,col:{255,128,128,128},pos:{408,398,440,430}
picture = skillborder,col:{255,128,128,128},pos:{440,398,472,430}
picture = editsection:commerce
picture = commerce,col:{255,128,128,128},pos:{476,398,508,430}
picture = skillborder,col:{255,128,128,128},pos:{508,398,540,430}
picture = editsection:luck
picture = luck,col:{255,128,128,128},pos:{544,398,576,430}
picture = skillborder,col:{255,128,128,128},pos:{576,398,608,430}

[INFO_BORDER]
offset = 0,232
groupName = MAIN_ICONS
picture = editsection:characterlist
picture = SKILLBORDER,col:{255,128,128,128},pos:{10,50,150,82}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{10,80,150,83}
picture = BORDER_UPLEFT,col:{255,128,128,128},pos:{5,50,14,59}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{14,50,141,55}
picture = BORDER_UPRIGHT,col:{255,128,128,128},pos:{141,50,150,59}
picture = BORDER_DOWNLEFT,col:{255,128,128,128},pos:{5,544,14,553}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{14,548,141,553}
picture = BORDER_DOWNRIGHT,col:{255,128,128,128},pos:{141,544,150,553}
picture = BORDER_LEFT,col:{255,128,128,128},pos:{5,59,10,544}
picture = BORDER_LEFT,col:{255,128,128,128},pos:{145,59,150,544}
picture = editsection:skills
picture = SKILLBORDER,col:{255,128,128,128},pos:{370,55,794,80}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{375,78,790,81}
picture = BORDER_UPLEFT,col:{255,128,128,128},pos:{370,50,379,59}
picture = BORDER_UPRIGHT,col:{255,128,128,128},pos:{785,50,794,59}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{379,50,785,55}
picture = BORDER_DOWNLEFT,col:{255,128,128,128},pos:{370,544,379,553}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{379,548,785,553}
picture = BORDER_DOWNRIGHT,col:{255,128,128,128},pos:{785,544,794,553}
picture = BORDER_LEFT,col:{255,128,128,128},pos:{370,59,375,544}
picture = BORDER_LEFT,col:{255,128,128,128},pos:{789,59,794,544}
picture = editsection:character
picture = SKILLBORDER,col:{255,128,128,128},pos:{155,246,365,271}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{160,243,360,246}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{160,271,360,274}
picture = BORDER_UPLEFT,col:{255,128,128,128},pos:{155,50,164,59}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{164,50,354,55}
picture = BORDER_UPRIGHT,col:{255,128,128,128},pos:{354,50,365,59}
picture = BORDER_DOWNLEFT,col:{255,128,128,128},pos:{155,544,164,553}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{164,548,354,553}
picture = BORDER_DOWNRIGHT,col:{255,128,128,128},pos:{354,544,365,553}
picture = BORDER_LEFT,col:{255,128,128,128},pos:{155,59,160,544}
picture = BORDER_LEFT,col:{255,128,128,128},pos:{360,59,365,544}
picture = editsection:bottom
picture = BORDER_CENTER,col:{255,128,128,128},pos:{160,475,360,478}

